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Contest closed - stay tuned to 3DVisionlive.com for details about upcoming contests.     3DVisionLive.com is excited to unveil the latest in a series of photo contests aimed at giving you a platform to show off your images and potentially win some cool prizes. Like our most recent Spring Contest, this one will span three months - October, November, and December - and is themed: Your image must be something that captures or shows the essence of "nature" and what...
With sincere apologies for the delay, NVIDIA is pleased to announce the results of the Spring Photo Contest. We received more than 80 submissions from 3DVisionLive members and, for the first time, invited the membership to select the winner. The only criteria for the contest was the photos had to represent the meaning of Spring in some fashion, and be an original image created by the member that submitted it. All submitted photos were put in a gallery and ample time was...
For the third year in a row, NVIDIA worked with the National Stereoscopic Association to sponsor a 3D digital image competition called the Digital Image Showcase, which is shown at the NSA convention - held this past June in Michigan. This year, the 3D Digital Image Showcase competition consisted of 294 images, submitted by 50 different makers. Entrants spanned the range from casual snapshooters to both commercial and fine art photographers. The competition was judged by...
  VOTING IS NOW CLOSED - Thanks to all that participated. Results coming soon!   The submission period for the Spring Photo Contest is now closed, and we are happy to report we’ve received 80 images from our members for consideration. And, for the first time, we’re opening the judging process to our community as well to help us determine the winners. So, between now and the end of June (11:59 PST, June 30st), please view all of the images in the gallery and place...
Okay, we've gone over all the submissions for our first Winter Photo Contest and debated at length over our favorites. And, we've finally come to a consensus, which will introduce our second, second-time contest winner: ZZ3D.   First Prize: Snow Fight   ZZ3D's a long-time contributor to 3DVisionLive and has shared some amazing work with us. Snow Fight is certainly no exception! We felt this image captured the essence of the contest's Winter theme very well, and...

Recent Blog Entries

Any app, any device, anywhere.

VMware drove this message home at its annual VMworld conference in San Francisco this week by showing how NVIDIA GRID technologies enable a regular laptop to access powerful, workstation-class, computer-aided design software.

The timing couldn’t have been better, as businesses are hustling to adopt cloud-based technologies. Nearly two-thirds of them plan to put a core business process on mobile devices in the immediate future, according to a recent VMware study. And less than half now require employees to work with company-owned devices.

Tower of Power: NVIDIA GRID 2.0 pushing more pixels per second than there are people on the planet, at VMworld 2015.

Support for the latest version of our NVIDIA GRID vGPU technology was among the host of new VMware technologies that will make it easier for businesses to deliver visually rich applications to phones, tablets and laptops.

Our new NVIDIA GRID 2.0 platform — announced earlier this week — will play a key role. This graphics virtualization technology offers double the user density and double the application performance over the previous version. It also offers support for blade servers and the Linux operating system.

We offered VMworld’s 23,000 attendees an opportunity to see this combination in action — on a massive scale — at our booth on the show floor. Our 16-foot-tall, four-sided “Tower of Power” showcased how GRID 2.0 technology can put any application on any device.

All the apps on the display — created from 336 micro-tiles grouped into 56 desk-sized displays — ran on VMware Horizon virtual machines powered by four HP blades. Each of the four blade servers can run four of our new Tesla M6 GPUs. And each blade server can run 16 virtual machines.

That gives us the power to support a total of 64 different virtual desktops per blade server. And proof that we can support yours.

The post It’s an End Users’ World: VMware Demos NVIDIA GRID at VMworld appeared first on The Official NVIDIA Blog.

You know you mean a lot to a company when it takes you on a cruise around San Francisco Bay, gives you a free SHIELD Android TV device for winning an art contest, and lets you ask the CEO anything you want—even his opinion of PowerPoint presentations—after just a couple months on the job.

That’s exactly what life was like for this summer’s gang of NVIDIA interns.

Alex Bogart recently finished his bachelor’s degree in computer engineering and his second summer at NVIDIA. His junior year, he braved a rare Southern California weather phenomenon—rain—to hit up NVIDIA’s booth at the USC career fair. The precipitation caused the long lines in front of our booth to disperse, so he walked right up to our campus technical recruiting team and applied.

Paint it green: NVIDIA interns work, play, repeat.

Alex experienced the deep learning revolution first hand. Last summer, he was working with our machine learning team on image recognition. This summer, the team had pivoted to DIGITS, our new deep learning software. “When I got put on this project, I knew nothing about deep learning,” said Alex. “That was a great opportunity.”

Getting Down to Business

Alex was one of over 200 summer interns at our Silicon Valley headquarters. Along with another few dozen interns scattered across five regional U.S. offices, they’ve worked hard on our latest projects in hardware, software and computer architecture.

“They’re not here just doing work that a regular engineer is too busy to do,” said Monica Spehar, who runs our internship program. “They’re working on real projects.”

It’s no wonder many of our interns come back for another summer stint, or a full-time position after graduating. “It’s pretty much a three-month interview for a full-time position,” Spehar said, citing the high number of interns who come back to stay.

Like Richard Wan. He just finished his third summer here, working on a hard-drive cloning system. He’d like to come back full time once he completes his master’s in electrical engineering at Stanford.

Along with our proximity to Santa Cruz’s surfing scene, the Atlanta native kept coming back for the culture. “Everyone’s trying to work towards the same goal,” he said. Richard’s advice to future interns is to put yourself out there. “Even if you make a fool of yourself in front of everyone, you’ll only be there for two months.”

Soumya Balakrishnan and Pranami Bhattacharya were both first-time NVIDIA interns who will be returning as full-time employees once they finish their master’s degrees in January. Soumya, who’s at USC, worked on our GRID Gaming team. Pranami, who attends Texas A&M, worked with our Tegra team, building tools for our Android devices.

Decorate, then skate: NVIDIA interns put together boards with kids from a local Boys and Girls Club.

Pranami appreciated the support she received from other NVIDIANs during her internship. “When you come on day one, you’re totally blank,” she said. “Your manager realizes you don’t know everything, but they’re there to guide you.”

Work Hard, Play Hard

Our University Recruiting team creates a strong intern community through events such as paintball, an art contest and a weekly speaker series with company executives, including CEO Jen-Hsun Huang. Our interns also got into the NVIDIA spirit of community service by building skateboards for kids from the local Boys and Girls Club.

Anna Hankinson came to NVIDIA from the University of Toronto because of the deep learning and social impact applications of our technology. She got her biggest project by asking her manager for more to do.

“Just ask and see what you can get,” she advised future interns. “An internship is what you make of it.”

The post Coding, Community, Cruising: The Complete NVIDIA Intern Experience appeared first on The Official NVIDIA Blog.