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Contest closed - stay tuned to for details about upcoming contests. is excited to unveil the latest in a series of photo contests aimed at giving you a platform to show off your images and potentially win some cool prizes. Like our most recent Spring Contest, this one will span three months - October, November, and December - and is themed: Your image must be something that captures or shows the essence of "nature" and what...
With sincere apologies for the delay, NVIDIA is pleased to announce the results of the Spring Photo Contest. We received more than 80 submissions from 3DVisionLive members and, for the first time, invited the membership to select the winner. The only criteria for the contest was the photos had to represent the meaning of Spring in some fashion, and be an original image created by the member that submitted it. All submitted photos were put in a gallery and ample time was...
For the third year in a row, NVIDIA worked with the National Stereoscopic Association to sponsor a 3D digital image competition called the Digital Image Showcase, which is shown at the NSA convention - held this past June in Michigan. This year, the 3D Digital Image Showcase competition consisted of 294 images, submitted by 50 different makers. Entrants spanned the range from casual snapshooters to both commercial and fine art photographers. The competition was judged by...
  VOTING IS NOW CLOSED - Thanks to all that participated. Results coming soon!   The submission period for the Spring Photo Contest is now closed, and we are happy to report we’ve received 80 images from our members for consideration. And, for the first time, we’re opening the judging process to our community as well to help us determine the winners. So, between now and the end of June (11:59 PST, June 30st), please view all of the images in the gallery and place...
Okay, we've gone over all the submissions for our first Winter Photo Contest and debated at length over our favorites. And, we've finally come to a consensus, which will introduce our second, second-time contest winner: ZZ3D.   First Prize: Snow Fight   ZZ3D's a long-time contributor to 3DVisionLive and has shared some amazing work with us. Snow Fight is certainly no exception! We felt this image captured the essence of the contest's Winter theme very well, and...

Recent Blog Entries

Among classic buildings destroyed over the centuries by war, disasters and developers, few are as mourned as the Bank of England circa the 18th century.

The neo-classical masterpiece designed and built over the course of four decades under the direction of Sir John Soane stood in the heart of the City of London until the late 1920s, when a redesign altered it irrevocably. Soane’s work is still missed to this day for its remarkable use of natural lighting and impressive effects of scale.

To fill the void, NVIDIA and HP joined forces this summer in an effort dubbed Project Soane, which brought together some 400 architects from around the world to create a digital model of the original design using building information modeling technology.

We’re now announcing the second part of this initiative — a rendering contest that kicks off at Autodesk University in Las Vegas on Dec. 1.

The result of the competition will be visual recreations of several sections of the architectural masterpiece for the world to enjoy.

Soane’s Bank of England: View of the Tivoli Corner (1807). Image courtesy of the Trustees of Sir John Soane’s Museum. Lost Treasure

Soane, a professor at the Royal Academy, was appointed architect and surveyor to the Bank of England in 1788 and set about redesigning the bank in the neoclassical style.

But starting in 1925, the bank made renovations to expand and modernize the structure, demolishing nearly all of Soane’s contribution in the process. Some scholars consider it to be among the most significant architectural losses of modern times in England.

Soane’s Bank of England: View of the Consols Transfer Office as built, drawn by Joseph Michael Gandy with figures added by Antonio van Assen (1799). Image courtesy of the Trustees of Sir John Soane’s Museum.

Rallying to our call, enthusiasts collaborated over the past months to digitally reconstruct key sections of this neoclassical treasure. With Autodesk A360 serving as a collaboration platform, the crowd-sourced team used Autodesk Revit software to create digital models based on original drawings provided by Sir John Soane’s Museum.

Virtual Restoration

Now we’re inviting architects and visualization specialists to create renderings of the crowd-sourced Revit models from the first phase. It’s an opportunity for them to showcase their design visualization expertise. We’re especially excited to see high-quality photorealistic renderings created with GPU-accelerated rendering engines like NVIDIA Iray.

Participants can try out easy to use rendering tools like NVIDIA Iray for Revit and NVIDIA Iray for 3ds Max plug-ins. These apps simplify and speed up physically based rendering workflows. And Iray can be further accelerated when run on the NVIDIA Quadro VCA, a network-attached visual computing appliance that harnesses the speed of GPUs for massively scalable rendering power.

NVIDIA and HP will award the rendering contest winners some enticing prizes. So if you’re passionate about architectural design visualization, join the mission.

The post Banking on Crowd-Sourcing: Lost Neo-Classical Treasure Gets Brought Back to Life Digitally appeared first on The Official NVIDIA Blog.

With a new baby, a new product launch months away and a funding round in the works, MapD’s Todd Mostak has been a busy man.

The company’s 32-year-old co-founder and CEO won our first Early Stage Challenge last year with an idea that has caused a sensation in the GPU community. He and his team have taken the parallel computing capabilities of GPUs and applied them to big data problems in the business world.

The result: the ability to crank through huge datasets and turn them into stunning visualizations with unprecedented speed. Mostak has been moving at lightspeed ever since.

Helping our customers — and partners — move fast, of course, is what we’re all about. Our Early Stage Challenge brings that kind of metabolic boost to startups who are building innovative products with GPUs.

Just talk to Artomatix CTO Eric Risser. Since winning a $100,000 investment on the spot from NVIDIA in a Shark Tank-like round of presentations last March, Artomatix has won key endorsements from some of the gaming and visual effects industry’s biggest names.

Risser set up offices in Dublin and is busy recruiting a team — and additional investors. “We’ve got NVIDIA saying ‘you’re the next big thing,’ which is really just unbelievable validation for us,” Risser says.

Got a Great Idea? Jump In Now

Now we’re looking for a dozen more entrepreneurs using GPUs to do amazing things for our 2016 Early Stage Challenge, part of our Emerging Companies Summit. The top startup will win a $100,000 prize from our expert panel. Our next Emerging Companies Summit will take place at at our annual GPU Technology Conference, on April 6, 2016, in Silicon Valley.

If your startup has raised less than $1 million in capital and uses GPUs for AI, visualization, robotics, automotive technology, entertainment, cloud or mobile computing, you need to fill out our application. It’s due by Jan. 12, 2016.

Plugged Into the Visual Computing Community

So what’s it like to win our Early Stage Challenge?

For Artomatix, being able to talk about what it’s doing with GPUs, in front of an audience full of visual computing leaders made a real difference. Our Emerging Companies Summit is a highlight of our annual GPU Technology Conference — which drew more than 4,500 attendees from 40-plus countries earlier this year.  

Every visual effects company, of course, uses GPUs. What makes Artomatix different is that it’s harnessing GPUs to power a deep learning system that helps automate the creation of digital effects based on just a few key examples. So artists can move far faster than ever before.

That’s a pitch that’s easier to make for companies like MapD and Artomatix at our Emerging Companies Summit, where they’re surrounded by people who “get it” when they talk about the potential of GPUs.  

“I told my team we’re here to get exposure on a much grander scale than ever before because these are really the leaders in our industry,” Risser says of his experience.

Artomatix released a beta product at TechCrunch Disrupt in September, and plans to release version 1.0 of its product in January. The six-person company has been working with an iconic AAA game franchise for about a year now, Risser says, with other studios now trialing its offering as a beta product. Artomatix is also in “advanced discussions” with other companies that build tools for game developers about integrating its product with their offerings.  

MapD: Bringing GPUs to Big Data

Our Early Stage Challenge also provided a key catalyst for MapD. In addition to the $100,000 investment we awarded, MapD has won early backing from Google Ventures and Vanedge Capital in Vancouver.

Now MapD’s Mostak is readying the launch of his company’s first product early next year — an appliance that will allow companies to turn the terabytes of data they’ve gathered into instant visual intelligence. (We’ve been following Mostak for a while, see our 2013 profile of MapD “Juicing Big Data: Startup Builds GPU Database to Visualize the World on Twitter.”) Early customers already include a major social media company, a telecommunications giant, a government research lab and a major retailer.

The 10-person company — which moved last year to San Francisco from Boston — is also closing another funding round and bringing in more key hires. “It’s really nice to be in the middle of all this technological innovation and have our investors and a lot of our early customers in driving distance,” Mostak says. “It allows the cycle of iteration to be accelerated.”

And that’s what our Emerging Companies Summit is all about.

The post We’re Helping Entrepreneurs Like You Get Money, Get GPUs, and Get Going – Here’s How appeared first on The Official NVIDIA Blog.