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3D News

In driver 334.89 NVIDIA introduced a new proprietary rendering mode for 3D Vision that enables us to improve the 3D experience for many key DirectX 10 and 11 games. This mode is now called “3D Compatibility Mode”. We have continued to iterate on this feature in driver 344.11, increasing game support and adding some new interface elements. You can get the new driver at or via the update option in Geforce Experience. With the release of 344.11, new 3D...
We’re fortunate enough to have another fine 3D video from New Media Film Festival to share with you here on 3DVisionLive—a pop music video from Italy called “The Way,” which you can view here. Even better, New Media Film Festival has provided an interview with one of the co-directors of the video, Edoardo Ballanti, which provides insights on how the video was created and the vision behind it. Enjoy! (Alice Corsi also co-directed the video.) What was the Inspiration behind “...
The Fall Photo Contest received nearly 100 images – thanks to all that entered! The contest called for your best “nature” shots with the only other requirement being that they had to be true stereo images. Submissions ranged from shots of spiders in gardens to artistic approaches to tasteful nudes. As before, members were invited to vote for the winner by tagging images in the contest gallery as favorites. Without further ado, the winner is: Autumn Goodbye to Summer This...
In driver 334.89 NVIDIA introduced a new proprietary rendering mode for 3D Vision that enables us to improve the 3D experience for many key DirectX 10 and 11 games. This mode is now called “3D Compatibility Mode”. We have continued to iterate on this feature in beta driver 337, increasing game support and adding a toggle key to enable/disable the mode. Games with 3D Compatibility Mode will launch in this mode by default. To change the render mode back to standard 3D Vision...
3DVisionLive’s first-ever short-form 3D video contest received 14 entries that showed a great deal of diversity, ranging from video game captures to commercial-style clips to raw captures of pets or people doing cool things (such as bashing each other with swords). During judging we laughed, we cried (okay, maybe not), and we simply scratched our heads…. But seriously: thank-you to all that participated and we hope to see more of your content uploaded to the site for all to...

Recent Blog Entries

Now you can always have visual computing power at your fingertips — along with your keyboard. Microsoft unveiled Surface Book, the software giant’s first laptop computer, Tuesday. And it’s packed with surprises.

Unveiled by Microsoft Devices CVP Panos Panay to an audience of hundreds of press and analysts in New York, the Surface Book features a Maxwell architecture-powered GeForce GPU nestled snugly into a detachable keyboard base.

The base can be folded flat against the screen, like a laptop, tucked against the back of the screen, or even detached — a surprise to many.

The Surface Book is just the latest example of how Microsoft and NVIDIA are working together to make powerful visual computing capabilities available to everyone.

On Tuesday, Microsoft’s Panay wasn’t shy about showing the GeForce GPU-powered Surface Book running Adobe Premier Pro.

“This is for the gamer who plays League of Legends; this is for the architect who is building a building right now; this is for the scientist who is thinking about a cure for cancer,” Panos told his audience. “This is for the developer who wants to compile using the GPU and CPU at the same time and not lose a minute.”

Panos then surprised the audience by handing out several of the laptops to those listening to his presentation to touch for themselves.

It’s easy to understand the fuss. This is a device packed with features that highlight the visual prowess of Windows 10. A press of a button and a simple tug is all that’s required to detach the 13.5-inch display so the screen can be used as a clipboard.

Microsoft is clearly eager to share the Surface Book with you, too. The NVIDIA GeForce GPU variant starts at $1,899, and is available Oct. 26. You can pre-order yours starting Wednesday, Oct. 7.

The post Visual Computing a Highlight of Surface Book, Microsoft’s First Laptop appeared first on The Official NVIDIA Blog.

When you work at NVIDIA, cutting back on the video games just isn’t an option. But despite having two kids, two dogs and a wife, Andrew Fear is playing as often as ever.

Blame GeForce NOW for giving him instant access to his favorite PC games, wherever he goes.

Downloading Games Becoming a Distant Memory

“You can turn on your device in seconds — no driver updates, no need to keep games up to date — I don’t have to do anything,” says the senior product manager, one of a team of NVIDIANs who have been building the just-launched game-streaming service. “I just click a button and 30 seconds later I’m playing Batman: Arkham City.”

But building a game-streaming service that lets gamers immerse themselves in cutting-edge PC games from their big-screen TV or tablet, in an instant, has taken years of effort.

It’s a project that began more than half a decade ago with ideas from one of our key software architects for upping the responsiveness of games hosted on remote servers.

Get action-packed games, without delay. From Silicon to Software

To speed things further, we then added special hardware encoders to our Kepler architecture-based GPUs and Tegra processors, so that they could encode and decode video streams at record speed.

An idea that began on a whiteboard — and was later baked into silicon — quickly became a cross-disciplinary effort involving scores of NVIDIANs.

Talk to Phil Eisler, our GeForce NOW general manager. He can name NVIDIANs working on everything from semiconductor design, to server uptime, to software engineers who have made key contributions.

The result: A platform that relies on innovations in fields as diverse as semiconductor design, server software, client software, and uptime management and monitoring that’s poised to capture new developments in each of these areas.

GeForce NOW comes with more than just a full shelf of games for members. It’s powered by a full complement of innovative technologies. Game Consoles Will Be Obsolete in 2 to 3 Years

Console gamers only get new gear every 8-10 years, Eisler explains, with consoles becoming obsolete after 2-3 years. With, GeForce NOW we’ll be able introduce new graphics technology into the cloud as soon as it’s ready.

To be sure, building a great experience meant solving the problem of click-to-photon latency. That’s the time that passes between the moment a gamer presses a button and the result seen on the screen.

This is where the benefits of building an end-to-end system come into play. We built everything from the controller to the server hardware to the GPU inside SHIELD. So we can shave milliseconds in many places.

GeForce NOW lets you jump into a huge variety of games, without the need to worry if the hardware powering your games will soon be obsolete. 1080p60 Mode Doubles Frame Rates

Another advantage: services like Netflix Ultra HD have created demand for faster broadband services of 25 Mbps or more. We’ve introduced GeForce NOW 1080p60 mode that takes advantage of these faster networks to deliver an incredible gaming experience.

And we’ve cut latency to about 150 milliseconds — half the time it takes to blink. So it looks and feels like you’re playing the game on a supercomputer just a few feet away.

We know this because over the past nine months 100,000 people have tested our GeForce NOW server in 180 countries. We’ve streamed more than 600,000 hours of gaming during that test during 2 million gaming sessions.

Bounce from one popular game to another, without ever having to fumble with an optical disc or wait through a download again. AAA Games and a Free Trial

The result: A $7.99 a month service that includes 50 popular PC games, and the ability to purchase big triple-A releases — and dive right in. It’s the perfect complement to the SHIELD console we introduced in May — with its 256-core GPU.

It’s a combination that means even the busiest gamers — like Andrew Fear — will be able to find their way back to the PC games they love.

The post GeForce NOW Delivers Instant Gaming Gratification That Was Years in the Making appeared first on The Official NVIDIA Blog.