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3D News

For the last few years we’ve worked with the National Stereoscopic Association to support the 3D Digital Showcase photo competition featured at the NSA’s annual conventions. The images from this past year’s showcase are now live for everyone to view. We really enjoy the diversity of images submitted by 3D artists and enthusiasts to this event, and this gallery is certainly no different. You’ll see everything from close ups of insects to people juggling fire. Simply put,...
In driver 334.89 NVIDIA introduced a new proprietary rendering mode for 3D Vision that enables us to improve the 3D experience for many key DirectX 10 and 11 games. This mode is now called “3D Compatibility Mode”. We have continued to iterate on this feature in driver 344.11, increasing game support and adding some new interface elements. You can get the new driver at www.geforce.com/drivers or via the update option in Geforce Experience. With the release of 344.11, new 3D...
We’re fortunate enough to have another fine 3D video from New Media Film Festival to share with you here on 3DVisionLive—a pop music video from Italy called “The Way,” which you can view here. Even better, New Media Film Festival has provided an interview with one of the co-directors of the video, Edoardo Ballanti, which provides insights on how the video was created and the vision behind it. Enjoy! (Alice Corsi also co-directed the video.) What was the Inspiration behind “...
The Fall Photo Contest received nearly 100 images – thanks to all that entered! The contest called for your best “nature” shots with the only other requirement being that they had to be true stereo images. Submissions ranged from shots of spiders in gardens to artistic approaches to tasteful nudes. As before, members were invited to vote for the winner by tagging images in the contest gallery as favorites. Without further ado, the winner is: Autumn Goodbye to Summer This...
In driver 334.89 NVIDIA introduced a new proprietary rendering mode for 3D Vision that enables us to improve the 3D experience for many key DirectX 10 and 11 games. This mode is now called “3D Compatibility Mode”. We have continued to iterate on this feature in beta driver 337, increasing game support and adding a toggle key to enable/disable the mode. Games with 3D Compatibility Mode will launch in this mode by default. To change the render mode back to standard 3D Vision...

Recent Blog Entries

With our spot at this weekend’s Boston Major, we’re capping a year where GeForce GTX earned a place at each of this year’s four biggest professional gaming events.

The Boston Major DotA 2 championship features 16 of the world’s top ranked pro teams, a $3 million prize pool, and action powered by our GeForce GTX 1080 GPUs and advanced G-SYNC monitors.

It’s just the latest result of our effort to support professional gamers at all levels.

Vertus Pro — one of 16 top-ranked teams competing at the Boston Major — is just the latest team to undergo intense training in one of our GeForce eSports Studio boot camps located at our headquarters in Santa Clara.

It’s a great way to prepare for major PC gaming tournaments — all of which are powered by our gear.

An eSports Grand Slam

In 2016, GeForce GTX powered The International DotA 2 championship, Blizzcon World Championship Series, League of Legends World Championship, ESL One Cologne Counter-Strike: Global Offensive Major, and many others.

In the eSports world, performance and reliability are two requirements that can’t be compromised – we’re honored that these top eSports pro players and tournament operators rely on GeForce GTX for their game.

So whatever your game — and whatever your skill level — you can count on our gear to help you play your best.

The post GeForce Grabs eSports Grand Slam appeared first on The Official NVIDIA Blog.

Nearly 1,650 volunteers assembled at Oak Grove High School in San Jose, Calif., last weekend for Project Inspire, our annual community service event.

Project Inspire – now in its 10th year – has grown from a one-day 500-person event to a two-day extravaganza that will see more than $500,000 worth of materials, project management services and volunteer labor put to work to improve the school, which serves more than 1,800 students.

“Project Inspire is about capturing the spirit of our company, harnessing the spirit of love and giving, and helping the community around us,”  NVIDIA Founder and CEO Jen-Hsun Huang told hundreds of NVIDIANs, friends, family and community members gathered on Oak Grove’s football field to kick off a day of work Saturday. “It is one of the best things we do.”

Over the past decade, Project Inspire has directed more than $6.6 million to the community. NVIDIA employees, friends, families and community members have volunteered more than 62,500 hours of work. And we’ve reached more than 7,500 students in the San Francisco Bay Area.

This year’s event was our largest yet, with the number of volunteers up 10 percent from last year’s 1,500. Our work focused on visually transforming the campus of Oak Grove High School to create an inspiring learning environment for the school’s students.

In addition to volunteers from NVIDIA and the community, we received support from a number of key partners. They include City Year, East Side Union High School District, Devcon Construction, Gensler, Sares Regis, Parsley Sage Rosemary & Thyme, Corinthian Transportation, and DivcoWest Silicon Valley Investments.

The result is work that quickly came into focus Friday morning. Volunteers swarmed the campus to build new student seating areas; make over community spaces, like the teachers’ lounge and parent resource room; paint educational and inspirational murals; and improve the school’s fitness facilities.

“People care about the community,“ said Sam Chehab, director of IT application development, said. “Give them the opportunity and they’ll come out.”

The post NVIDIANs Assemble for 10th Annual Project Inspire appeared first on The Official NVIDIA Blog.