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3D News

In driver 334.89 NVIDIA introduced a new proprietary rendering mode for 3D Vision that enables us to improve the 3D experience for many key DirectX 10 and 11 games. This mode is now called “3D Compatibility Mode”. We have continued to iterate on this feature in driver 344.11, increasing game support and adding some new interface elements. You can get the new driver at www.geforce.com/drivers or via the update option in Geforce Experience. With the release of 344.11, new 3D...
We’re fortunate enough to have another fine 3D video from New Media Film Festival to share with you here on 3DVisionLive—a pop music video from Italy called “The Way,” which you can view here. Even better, New Media Film Festival has provided an interview with one of the co-directors of the video, Edoardo Ballanti, which provides insights on how the video was created and the vision behind it. Enjoy! (Alice Corsi also co-directed the video.) What was the Inspiration behind “...
The Fall Photo Contest received nearly 100 images – thanks to all that entered! The contest called for your best “nature” shots with the only other requirement being that they had to be true stereo images. Submissions ranged from shots of spiders in gardens to artistic approaches to tasteful nudes. As before, members were invited to vote for the winner by tagging images in the contest gallery as favorites. Without further ado, the winner is: Autumn Goodbye to Summer This...
In driver 334.89 NVIDIA introduced a new proprietary rendering mode for 3D Vision that enables us to improve the 3D experience for many key DirectX 10 and 11 games. This mode is now called “3D Compatibility Mode”. We have continued to iterate on this feature in beta driver 337, increasing game support and adding a toggle key to enable/disable the mode. Games with 3D Compatibility Mode will launch in this mode by default. To change the render mode back to standard 3D Vision...
3DVisionLive’s first-ever short-form 3D video contest received 14 entries that showed a great deal of diversity, ranging from video game captures to commercial-style clips to raw captures of pets or people doing cool things (such as bashing each other with swords). During judging we laughed, we cried (okay, maybe not), and we simply scratched our heads…. But seriously: thank-you to all that participated and we hope to see more of your content uploaded to the site for all to...

Recent Blog Entries

James Grunke is a man of few words. And fewer buzzwords.

But our director of eSports doesn’t need a PowerPoint deck to make his point. All he needs is a comfortable, well-worn leather couch.

Grunke’s plopped that couch down in the middle of the sleek, new GeForce eSports Studio he’s built in our Silicon Valley campus. And he’s invited the world to take a seat.

Hang out and you can watch people from around NVIDIA drop in for sessions of CounterStrike:GO, DotA2 or League of Legends.

“I love working here,” one gamer quips, upon entering the room for the first time. “I can’t believe this exists.”

Staying connected: Inside our eSports GeForce Studio. You call it fun, we call it work. Either way it’s play. Industry hub

But the black and green room — and its dozen gleaming silver high-end Falcon Northwest Tiki mini towers — isn’t just a hangout for NVIDIANs. It’s becoming a hub for the entire industry.

Grunke is a laconic Wisconsin native with short-cropped, salt-and-pepper hair, and has led our eSports efforts for more than five years. He first got the idea to build the eSports Studio after organizing our global “World of Tanks $100K” tournament last year.

Like many NVIDIANs, Grunke got pulled in deep — he’s now a Tier 10 WoT player — and wanted to build a showcase at NVIDIA for eSports. So he got to work. He even brought the couch from home. You can see where his Doberman Pinscher, Diva, took a bit out of the right armrest. The center opened its doors last November. “But it’s still not done,” Grunke adds.

“With PC gaming, you’re never done building,” adds Clay Causin, our eSports Studio Manager who has championed the center.

‘You do this for a living?’

The eSports Studio may not be done, but it’s already looking good. And we’re not shy about showing it off. In addition to NVIDIA employees and partners, Grunke and Causin have brought in local groups of school kids to visit. “Every kid who comes through here is like ‘You do this for a living?’” Causin says.

The culprit: During its early days, our GeForce eSports Studio featured a couch that had been bitten by James Grunke’s Doberman Pinscher, Diva.

The room is stocked not just with gaming gear, but with the gear that keeps gamers connected to their competitors — and their fans. Social media services like Twitch.tv — there’s almost always a stream playing in the studio — now give gamers a way to share the action on an unprecedented scale. Championship matches now command more viewers than NBA and Major League Baseball playoffs.

Connected to the competition

And technology like Logitech digital web cameras and our own GeForce Experience technology — which gives every gamer equipped with NVIDIA GPUs the ability to live stream their games — make gaming an even more social experience. And, of course, the games in the eSports Studio are running on our latest Maxwell architecture-based GeForce 980 GPUs and G-SYNC monitors.

About the only thing that isn’t state of the art is Grunke’s couch. So it’s being replaced with sleek, new stuff. But while the couch will soon be gone, Grunke’s plan to give us all a seat right in the middle of the competitive gaming action is here to stay.

The post Our GeForce eSports Studio Brings in Gamers from Around NVIDIA, and the World appeared first on The Official NVIDIA Blog.

Behind the walls of data centers around the world, a migration’s taking place. Virtual delivery of 3D graphics is moving from the CPU to the GPU.

This was clear last week at Citrix Synergy, a conference for virtualization, mobility, networking and cloud solutions.

In separate talks, virtualization experts Rachel Berry, Thomas Poppelgaard and Dane Young each featured NVIDIA GRID vGPU graphics acceleration. It was also in sessions and demos throughout the show, including those from our partners Cisco, Dell, HP and NetApp.

Traditional virtual desktop infrastructure (VDI) offerings relied solely on the support of server CPUs. But limits imposed by the CPU made it nearly impossible to get a satisfactory user experience from virtualized, interactive, media-rich applications.

As a result, virtualization had worked well only for some—primarily task workers and certain knowledge workers. Left out were those with more graphically intense workloads—graphic designers, developers, and video producers and editors.

That’s now changing. GRID technology is opening new pathways for these users by offloading graphics processing from the CPU to the GPU.

Dell, Citrix and NVIDIA technologies offer a powerful combination to get this done. With Dell PowerEdge R730 servers running Citrix XenDesktop 7 and NVIDIA GRID vGPUs, IT staff can deliver rich, PC-graphics experiences and applications to more users. Meanwhile, applications and critical data remain protected and secure in the data center.

Easy as VDI: Teams from Dell, NVIDIA and Citrix raced to set up 60 virtual desktops in 60 minutes.

At Citrix Synergy, Dell, Citrix and NVIDIA showed just how easy it is to set up VDI with NVIDIA GRID with the “#60in60 Challenge.” Four small teams—from Dell, NVIDIA and two groups of Citrix Technology Professionals—raced to set up 60 Citrix XenDesktop with NVIDIA GRID vGPU virtual desktops.

Each team had just 60 minutes using off-the-shelf hardware and software. After three rounds over the course of three days, all the teams finished within minutes of each other. NVIDIA’s Team Green achieved the fastest time with 60 desktops in 53 minutes.

Want to setup your own GPU-enabled server? Download the GRID vGPU deployment guide to learn how.

GRID delivers on the promise of instant access to, and collaboration on, powerful applications while users are on the go. Plus, GRID allows many virtual machines to share the power of a single GPU, with no compromises in performance.

Learn how customers like Bell Helicopter, City of Waukesha, Drake University and PSA Peugeot are using VDI with NVIDIA GRID graphics acceleration to improve mobility, scalability and employee productivity.

With access to such high-quality virtualized graphics, whether delivered via desktop or to devices far afield, the great data center migration looks to continue.

The post The Great Data Center Migration: Why Virtualized 3D Graphics Are Moving to GPUs appeared first on The Official NVIDIA Blog.