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3D News

For the last few years we’ve worked with the National Stereoscopic Association to support the 3D Digital Showcase photo competition featured at the NSA’s annual conventions. The images from this past year’s showcase are now live for everyone to view. We really enjoy the diversity of images submitted by 3D artists and enthusiasts to this event, and this gallery is certainly no different. You’ll see everything from close ups of insects to people juggling fire. Simply put,...
In driver 334.89 NVIDIA introduced a new proprietary rendering mode for 3D Vision that enables us to improve the 3D experience for many key DirectX 10 and 11 games. This mode is now called “3D Compatibility Mode”. We have continued to iterate on this feature in driver 344.11, increasing game support and adding some new interface elements. You can get the new driver at www.geforce.com/drivers or via the update option in Geforce Experience. With the release of 344.11, new 3D...
We’re fortunate enough to have another fine 3D video from New Media Film Festival to share with you here on 3DVisionLive—a pop music video from Italy called “The Way,” which you can view here. Even better, New Media Film Festival has provided an interview with one of the co-directors of the video, Edoardo Ballanti, which provides insights on how the video was created and the vision behind it. Enjoy! (Alice Corsi also co-directed the video.) What was the Inspiration behind “...
The Fall Photo Contest received nearly 100 images – thanks to all that entered! The contest called for your best “nature” shots with the only other requirement being that they had to be true stereo images. Submissions ranged from shots of spiders in gardens to artistic approaches to tasteful nudes. As before, members were invited to vote for the winner by tagging images in the contest gallery as favorites. Without further ado, the winner is: Autumn Goodbye to Summer This...
In driver 334.89 NVIDIA introduced a new proprietary rendering mode for 3D Vision that enables us to improve the 3D experience for many key DirectX 10 and 11 games. This mode is now called “3D Compatibility Mode”. We have continued to iterate on this feature in beta driver 337, increasing game support and adding a toggle key to enable/disable the mode. Games with 3D Compatibility Mode will launch in this mode by default. To change the render mode back to standard 3D Vision...

Recent Blog Entries

Whether across the room or across the ocean, collaboration just got a whole lot easier with today’s launch of the Cisco Spark Board, a 55-inch, 4K, all-in-1 device that enables screen sharing, interactive whiteboarding and video conferencing.

The Cisco Spark Board allows teams to get things done fast, in deeper ways than ever imagined, regardless of where they’re located.

Its broad capabilities are powered by the NVIDIA Jetson TX1 visual and AI computing platform, which is also used for sophisticated robots and drones. Jetson includes the latest technology for deep learning, computer vision, GPU computing, graphics and image processing, making it ideal for AI computing on embedded devices.

Collaboration Made Easy

When a presenter using the Cisco Spark Board writes or draws, that information instantaneously appears on any connected Cisco Spark Board, PC or mobile device, including tablets and phones. The experience looks and feels natural, thanks to NVIDIA DirectStylus technology. Its extremely low pen-to-ink latency means there’s virtually no lag between what’s written on the Cisco Spark Board and what viewers see on their remote screens or mobile devices.

Jetson also drives the advanced graphics that allow for content sharing on the Cisco Spark Board’s 4K display. Its image-processing capabilities deliver high-definition video from the device’s built-in camera to enable great video conferencing.

“Cisco Spark Board brings people, communication and information together,” said Tormod Ree, senior director at Cisco. “NVIDIA’s Jetson platform plays a key role in the Cisco Spark Board’s ability to engage people, enabling them to both create and get things done.”

Small but powerful: the Jetson TX 1 Worldwide Connections

Jetson on Spark Board creates unprecedented opportunities for collaboration in a wide variety of fields. Businesses can design products with input from colleagues in offices across the globe. Teachers can interact with multiple classrooms to enrich learning. Film crews can simultaneously edit footage on location and from production studios. Fashion designers in New York can collaborate with peers in Paris and Milan to create new clothing lines.

“We’ve worked with Cisco to bring new dimensions to the experience of collaboration,” said Deepu Talla, vice president and general manager of the Tegra business at NVIDIA. “Built with the Jetson TX1 AI computing platform, the Cisco Spark Board is a world-class tool for connecting teams around the world.”

The post Clever Collaboration: Cisco Spark Board, Powered by NVIDIA Jetson, Takes Teamwork to New Heights appeared first on The Official NVIDIA Blog.

The storytelling pioneers behind Giant — a first-of-its-kind VR narrative that blew away audiences at the 2016 Sundance Film Festival — are heading back to the festival’s New Frontier program with another remarkable production.

Giant let viewers experience what it’s like to be trapped in a war zone — and its interactive elements left audiences stunned.

With the debut of Tree on Jan. 20 at the storied festival, held each year in Park City, Utah, Winslow Turner Porter III and Milica Zec have used Pascal-based Quadro GPUs to reveal in an unforgettable and unprecedented way the atrocities that mankind brings upon Mother Nature and her non-human inhabitants. It’s the second installment in a VR/AR trilogy that examines our collective life on this planet.

“Experiences impact attitudes in a powerful way. The more real the experience, the more likely we are to influence the audience to act,” says Porter. “We used NVIDIA Quadro professional GPUs to achieve the highest level of visual fidelity with near-zero latency for the most immersive and believable experience.”

Be the Rainforest

Upon securing their VR headsets, audience members find themselves in complete darkness, revealed to be soil, and then realize they are a virtual seed. Using their VR controllers, they begin to rise from the soil and grow. Sounds of the rainforest can be heard, while pollinating bees and fluttering birds flit by them and monkeys swing from their branches.

As the audience takes in the breathtaking view, all the surrounding animals become alert to a rising threat in the distance. Soon, plumes of smoke appear on the horizon, coming closer and closer before clouding the entire sky. As viewers regain their vision, they realize they’re watching the ecosystem fall prey to forest fire.

Experiencing this kind of interactive VR environment in real time is paramount.

“We make sure that we’re hitting well above 90 frames per second in the Epic Unreal video game engine, ensuring a comfortable, captivating experience for everyone who embarks on the journey of this rainforest tree,” says Porter. “The new Pascal-based Quadro GPUs push many more pixels than any other card on the planet, allowing us to create a stunning, photorealistic jungle setting, full of lush sights and sounds that really pull the viewer in.”

The Tree VR installation at Sundance is running on HP Z840 workstations, each equipped with a Quadro P6000 GPU and Oculus HMD. Visit the New Frontier VR installations at Sundance starting January 20 to experience it for yourself. Learn more about creating compelling VR narratives and the making of Tree during a fireside chat (register here) on January 27 at 10 a.m. at the Oculus House, 201 Heber Ave.

The post The Amazon Bursts Into Life in VR at Sundance Festival, Powered by Quadro Pascal appeared first on The Official NVIDIA Blog.