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3D News

For the last few years we’ve worked with the National Stereoscopic Association to support the 3D Digital Showcase photo competition featured at the NSA’s annual conventions. The images from this past year’s showcase are now live for everyone to view. We really enjoy the diversity of images submitted by 3D artists and enthusiasts to this event, and this gallery is certainly no different. You’ll see everything from close ups of insects to people juggling fire. Simply put,...
In driver 334.89 NVIDIA introduced a new proprietary rendering mode for 3D Vision that enables us to improve the 3D experience for many key DirectX 10 and 11 games. This mode is now called “3D Compatibility Mode”. We have continued to iterate on this feature in driver 344.11, increasing game support and adding some new interface elements. You can get the new driver at www.geforce.com/drivers or via the update option in Geforce Experience. With the release of 344.11, new 3D...
We’re fortunate enough to have another fine 3D video from New Media Film Festival to share with you here on 3DVisionLive—a pop music video from Italy called “The Way,” which you can view here. Even better, New Media Film Festival has provided an interview with one of the co-directors of the video, Edoardo Ballanti, which provides insights on how the video was created and the vision behind it. Enjoy! (Alice Corsi also co-directed the video.) What was the Inspiration behind “...
The Fall Photo Contest received nearly 100 images – thanks to all that entered! The contest called for your best “nature” shots with the only other requirement being that they had to be true stereo images. Submissions ranged from shots of spiders in gardens to artistic approaches to tasteful nudes. As before, members were invited to vote for the winner by tagging images in the contest gallery as favorites. Without further ado, the winner is: Autumn Goodbye to Summer This...
In driver 334.89 NVIDIA introduced a new proprietary rendering mode for 3D Vision that enables us to improve the 3D experience for many key DirectX 10 and 11 games. This mode is now called “3D Compatibility Mode”. We have continued to iterate on this feature in beta driver 337, increasing game support and adding a toggle key to enable/disable the mode. Games with 3D Compatibility Mode will launch in this mode by default. To change the render mode back to standard 3D Vision...

Recent Blog Entries

How do you find the perfect balance of art, story, and software? Ask Danny Lange, Unity Technologies’ VP of AI and Machine Learning.

While other industries were quick to adopt AI, the gaming world has been slow to integrate machine learning systems. At Unity, Lange is leading efforts to change that.

According to Lange, the gaming industry is hesitant to use deep learning in the game-making process because of the role of art involved in creating games.

“You really want to control your storyline, you really want to make sure your audience, your players, are having a top-rated experience, and you don’t really want to leave that up to the computer to decide,” Lange said in a conversation with Michael Copeland, host of the AI Podcast.

But Lange believes AI can help game makers by adding more automation in games.

“I think a lot of information systems have really improved over the years by getting AI and machine learning in their implementation,” said Lange. “And I personally believe that we can bring that to game development as well and basically improve the productivity of the game developers by taking away some of the more trivial tasks.”

Such trivial tasks include the creation of non-player characters (NPCs). With AI, NPCs can learn behaviors overnight, freeing up more time for developers to focus on other aspects of the game.

While the implementation of AI will alter the way we develop and play our games, one thing that can’t change is the creativity that goes into the game narrative.

“The game creator is in control of the game and it needs be entertaining, and it needs to be amusing, and create enjoyment for the player,” said Lange. “So, the NPCs should not take over here, they should be a tool to create that storyline that is exciting.”

AI Podcast: The Robo-Wolf on Wall Street

And if you missed last week’s episode, Guarav Chakravorty, founder of online advisory firm qplum, shared how his company is using an AI robo-advisor to help us make better investments.

How to Tune in to the AI Podcast

The AI Podcast is available through iTunes, DoggCatcher, Google Play Music, Overcast, PlayerFM, Podbay, Pocket Casts, PodCruncher, PodKicker, Stitcher and Soundcloud. If your favorite isn’t listed here, email us at aipodcast@nvidia.com.

 

The post AI Podcast: How Unity’s Danny Lange Hopes to Bring AI to Gaming appeared first on The Official NVIDIA Blog.

Mark Chung’s unexpectedly high $500 monthly electric bill zapped his curiosity.

So when his Silicon Valley utility couldn’t explain it — despite “smart meters” installed throughout its system — he took matters into his own hands.

The Stanford-trained electrical engineer hacked some inexpensive meters from his local hardware store to be wi-fi enabled, and then built an electrical map of his home.

They showed that a small failure in his pool pump was causing a massive current overload, which couldn’t have been detected with traditional tools. More importantly, he learned how hard it is to get information from buildings, which typically lack any kind of computerized management.

Verdigris Smart Sensor

Thus was born the idea for Verdigris, a startup that wants to help conserve energy in buildings using GPU-powered artificial intelligence.

And it’s a large problem.

Buildings gobble up about 70 percent of the world’s electricity — and waste 60 percent of it. That’s $100 billion wasted on electricity each year — and a chance to cut an estimated 15 percent of the world’s greenhouse gas emissions.

To address the issue, Verdigris clamps proprietary wireless sensors onto electrical mains, panels and circuits. While most buildings get occasional walk-through energy usage audits, Verdigris’ digital system uploads electricity consumption data to the cloud 24/7.

From there, it can sell the raw data to building managers or apply its own AI algorithms and provide insights it gleans. It can even integrate the data with building management systems to automate electricity usage controls.

By forecasting problems and identifying areas for optimization and automation, Chung, who serves as Verdigris’s CEO, says the firm can help facilities get more done. Hotel managers, for example, could detect and fix building issues before guests even notice them.

All this wouldn’t be possible without the plummeting costs of bandwidth, sensors, data collection, processing and storage that have fueled AI’s growth.

The Verdigris tracker is a mobile web app for real-time event tracking and notification and anomaly detection.

“AI is extending into every facet of our lives: how we travel, how we produce food, how we work, how we live,” Chung said. “Smart buildings are one of the most valuable and largest opportunities for this trend.”

It didn’t take long for Chung to realize this insight could help other homeowners as well as large buildings. (In fact, NVIDIA is exploring how it can use Verdigris’ technology to reduce electrical consumption on its Silicon Valley campus.)

Verdigris’ trains its models on Pascal architecture-based NVIDIA GPUs. Chung estimates this helps Verdigris  train models 20 times as fast as on CPUs. He expects the role of GPU acceleration will grow as the company moves into circuit classification and other problems that will benefit from convolutional neural networks.

From Smart Buildings to Smart Cities

In the meantime, the company is applying its technology to reduce carbon footprints by increasing energy efficiency. Eventually, Chung said he’d like Verdigris to expand beyond smart building optimization and into enabling smart cities.

“If there is a large disaster, you could responsively adjust the city to shut down everything except central services and redirect energy to best support people,” Chung said.

The work won’t be done, Chung said, “until we have an automated planet.”

The post How a $500 Electric Bill Jolted an AI Startup Into Focusing on Energy Conservation appeared first on The Official NVIDIA Blog.